Web design isn’t dead.
Are do-it-yourself web solutions ruining web design? Do tools like WordPress, Tumblr, Squarespace, and Weebly make it too simple for consumers to create lifeless cookie-cutter websites? Do frameworks...
View ArticleBirds of Sadness
I originally saw this quote on a poster by Studio on Fire, and it’s always stuck with me. I revisited it yesterday and decided to try to put my own typographical spin on it. It’s not perfect, but I...
View ArticleFeatured on “Nerd For a Living” Podcast
I had the opportunity to sit down with my business partner, Dana Huth, and Nerd for a Living’s Adron Buske to chat about the formation of Rampant Interactive and Happy Badger Studio, and discuss what...
View ArticleIGDA STL Microtalks Series: “Down to the Letter”
Last week, I had the opportunity to speak among 7 other talented creatives at the IGDA STL Microtalk Series event at Riot Games in St. Louis. Thanks to a member of IGDA, we have video of the event! My...
View ArticleHow putting cats in space helped me to believe in myself: A Postmortem of...
TL;DR: I escaped the chains of “impostor syndrome” by making a silly little game about cats… in space. I started my relationship with game development as an outsider. In 2007, my friends and I managed...
View ArticleDown to the Letter: The Importance of Typography in Video Games
Typography can make or break the aesthetic of a game. As game designers, we use type to communicate with our players, not only in the words we use, but also in the way we present those words. A...
View ArticleFeatured on “Your Turn Go” Podcast
At this year’s PixelPop Festival, I got the chance to sit down and play my card game, “Pass the Buck: A Game of Corporate Responsibility Management” with Josh from Your Turn Go, then we chatted for a...
View Article“Pass the Buck: A Game of Corporate Responsibility Management” now available...
I’ve just released the Steam Workshop files for my card game, “Pass the Buck: A Game of Corporate Responsibility Management,” playable for free on Tabletop Simulator! Check it out here. When I designed...
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