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Channel: Design – Carol Mertz
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Web design isn’t dead.

Are do-it-yourself web solutions ruining web design? Do tools like WordPress, Tumblr, Squarespace, and Weebly make it too simple for consumers to create lifeless cookie-cutter websites? Do frameworks...

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Birds of Sadness

I originally saw this quote on a poster by Studio on Fire, and it’s always stuck with me. I revisited it yesterday and decided to try to put my own typographical spin on it. It’s not perfect, but I...

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Featured on “Nerd For a Living” Podcast

I had the opportunity to sit down with my business partner, Dana Huth, and Nerd for a Living’s Adron Buske to chat about the formation of Rampant Interactive and Happy Badger Studio, and discuss what...

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IGDA STL Microtalks Series: “Down to the Letter”

Last week, I had the opportunity to speak among 7 other talented creatives at the IGDA STL Microtalk Series event at Riot Games in St. Louis. Thanks to a member of IGDA, we have video of the event! My...

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How putting cats in space helped me to believe in myself: A Postmortem of...

TL;DR: I escaped the chains of “impostor syndrome” by making a silly little game about cats… in space. I started my relationship with game development as an outsider. In 2007, my friends and I managed...

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Down to the Letter: The Importance of Typography in Video Games

Typography can make or break the aesthetic of a game. As game designers, we use type to communicate with our players, not only in the words we use, but also in the way we present those words. A...

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Featured on “Your Turn Go” Podcast

At this year’s PixelPop Festival, I got the chance to sit down and play my card game, “Pass the Buck: A Game of Corporate Responsibility Management” with Josh from Your Turn Go, then we chatted for a...

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“Pass the Buck: A Game of Corporate Responsibility Management” now available...

I’ve just released the Steam Workshop files for my card game, “Pass the Buck: A Game of Corporate Responsibility Management,” playable for free on Tabletop Simulator! Check it out here. When I designed...

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